5/8/2023 0 Comments Underpass callouts![]() ![]() Overall this strategy is very risky and is mainly only used for if your smokes clear up, but if you have good team communication then this plan should work.ĬT Side - Do Not Break the Board on B-Site If you are lucky the guy on stairs might get the callout from his team that you are there and run out of stairs to try and kill you, but you and your teammate in palace will be ready to kill him. Let's say you jiggle peek and the AWPer doesn't fall for it, it is still a good distraction because now he has to split his focus. Once you kill the guy Stairs, the AWPer is going to reappear to try and shoot you, but then that teammate in Palace is going to be ready to kill the AWPer when he reappears. When the AWPer falls for the jiggle peek, he is going to give his teammate on Stairs a callout that you're near him, but it's going to be too late and you are already there. Immediately after you hear that shot go off, that's your chance to peek out and kill the guy Stairs. If you jiggle peek in front of stairs and manage to bait out an AWP shot, that AWPer is going to have to find cover to prepare his next shot. It is very difficult to hit one of these shots and distracts the AWPer. Jiggle peeking is when you are near a corner and you know an AWP on the other side, so you very quickly strafe left and right, exposing a small amount of your body to an AWP to get him to shoot. This position is a good spot to jiggle peek and bait out an AWP shot. If they are focused on a firefight with your teammates (let's imagine a friendly is in Palace), now might be a good time to quietly push up against the A logo below Stairs, out of sight from Sniper's and the CT on Stairs. Let's say you're coming out of Ramp on A-site and you know that there is a CT in Sniper's Nest and one on Stairs, which is very common. It's good to know some ways to approach this dangerous situation. CT-Spawn is currently clear and you're about to get on A-site but either the smokes cleared up or you don't have one, and of course there is an AWP in Sniper's Nest. This is a high-risk/high-reward idea, so make sure your other four teammates have important angles covered while you do this. If the enemy didn't go B, then you can push up and choose to try and flank the enemy in Mid or on A-site. Now you can choose to play it safe and fall back after you give a callout, or you can carefully push up and try to surprise the enemy. From Underpass, you will be able to hear anyone running towards B. If you have a close spawn and move fast you should be able to beat anyone that might come Mid. If you are on CT-side and spawned close to B-site, the second the round starts run into Sniper's Nest, jump through the window down to Underpass, then push near the end of the tunnel but not all the way to stairs. Knowing where the enemy team is early can give your side the edge for that round. Make sure you know most of the callouts on Mirage before reading this.Ĭallouts are an essential part of playing CSGO. If you ever need an idea on what to do, here are four interesting strategies to throw your opponent off on Mirage. ![]() One of the most common maps you may see yourself playing is Mirage a well-spaced, popular map with many possibilities. Sometimes you may catch the enemy team in a place you don't expect, or you may be surprised that you are the last one left, the outcomes are endless. Of course both sides want to win, so you and the enemy are always thinking of the next best way to outsmart each other. When playing a game of Counter Strike: Global Offensive, many guesses go on and plans are formed. ![]()
0 Comments
Leave a Reply. |